Panda Pop

Platform:

  • Mobile

Team Size:

  • Approx 25

Roles:

  • Game Designer

  • Associate Game Designer

Current Position

  • Create and maintain detailed design documents to specify and propose in level mechanics, game systems, events, and design tools and improvements

  • Review level designs and update best practices for level designers to follow

  • Analyze live data to identify problematic and underperforming levels and take action

  • Create and maintain live ops efforts including A/B Tests, events, and level releases

  • Playtest the game to identify and fix bugs, imbalances, and other issues

  • Collaborate with other members to bring the game design to life

  • Communicate with stakeholders and team members to gather feedback and input on the game design

  • Stay up to date with genre and industry trends and best practices


Previous Position

Associate Game Designer

July 2023 - August 2024

  • Helped create best practices, design, and build new “eaches” style levels that resulted in a 10%+ increase in DAU retention

  • Design, create, and balance levels to ensure they are challenging but fair and fun for players

  • Playtest the game to identify and fix bugs, imbalances, and other issues

  • Analyze live data to identify issues and propose solutions for specific levels or game mechanics

  • Create and maintain detailed design documents to specify and propose game mechanics, systems, rules

  • Collaborate with other members of the game team such as artists, programmers, and QA to bring the game design to life

  • Communicate with stakeholders and team members to gather feedback and input on the game design

  • Stay up to date with industry trends, technologies, and best practices and incorporate those into the game and level design where appropriate

Game Designer

August 2024 - Present

Designed and shipped the following features:

  • Super Waterfall/Fireball

  • Treasure Quest

  • Card Collection

Contributions & Accomplishments

Contributions & Accomplishments