
Panda Pop
Platform:
Mobile
Team Size:
Approx 25
Roles:
Game Designer
Associate Game Designer
Current Position
Create and maintain detailed design documents to specify and propose in level mechanics, game systems, events, and design tools and improvements
Review level designs and update best practices for level designers to follow
Analyze live data to identify problematic and underperforming levels and take action
Create and maintain live ops efforts including A/B Tests, events, and level releases
Playtest the game to identify and fix bugs, imbalances, and other issues
Collaborate with other members to bring the game design to life
Communicate with stakeholders and team members to gather feedback and input on the game design
Stay up to date with genre and industry trends and best practices
Previous Position
Associate Game Designer
July 2023 - August 2024
Helped create best practices, design, and build new “eaches” style levels that resulted in a 10%+ increase in DAU retention
Design, create, and balance levels to ensure they are challenging but fair and fun for players
Playtest the game to identify and fix bugs, imbalances, and other issues
Analyze live data to identify issues and propose solutions for specific levels or game mechanics
Create and maintain detailed design documents to specify and propose game mechanics, systems, rules
Collaborate with other members of the game team such as artists, programmers, and QA to bring the game design to life
Communicate with stakeholders and team members to gather feedback and input on the game design
Stay up to date with industry trends, technologies, and best practices and incorporate those into the game and level design where appropriate
Game Designer
August 2024 - Present
Designed and shipped the following features:
Super Waterfall/Fireball
Treasure Quest
Card Collection
Contributions & Accomplishments
Contributions & Accomplishments